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Why there won't be a flood of death knights

Many people are predicting that "everyone" will make a new death knight character when the new expansion is going to come out -- so many that the world will seem full of them. While it is true that everyone may very well try out the first couple levels of the new death knight hero class, it's not true that every server will be overrun with them. Here's why:

Be a warrior tank is easy

Tanking is, hands down, the hardest role in a group, both technicly and in the dynamic of a group. Its not hard when compared to other things [DMC is hard, if you want a measuring tool], but in the context of the game, its the hardsest it gets. The reason is that you are basicly incharge of the group, and you have to make sure none of the stupid things the other 4 people in the group dont kill you. you are there to fix the problems the other people in the group create with their lack of basic skill.

A little tip for starting Outlands

I found Outlands to be very melee-friendly, at least on my Warrior. I don't use elixirs or potions (healing pots the exception). I rarely used stat food, only if had some on me, wouldn't go out and buy it. I loved Outlands on my Warrior, it was fast and not hard at all. I could usually easily take on multiple mobs.

On my Hunter I'm finding it a bit easier then Azeroth. The mobs seem more spread out so I don't worry about the random pather coming up behind me like used to happen on Azertoh alot.
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